Showing posts with label newshounding. Show all posts
Showing posts with label newshounding. Show all posts

"Anna Will Know", Says The Dev Team

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The chaps at Dreampainters aren't doing a very good job marketing Anna, their upcoming horror adventure. First of all, that sentence up there sounds like they're trying to make me feel guilty for masturbating. Second of all, I'm not even slightly enthused by their videos, which seem out of context at best, while the words they say make me feel as giddy as a schoolgirl.


Not-Really-A-Chamber Gets IndieFunded

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Antichamber (also known as The Game That Won Every Award Ever) is something of a mindfuck. From what I've gathered (not by playing the game myself, unfortunately) it will not only challenge the player's perception of space, but also his perception of... pretty much everything. If it sounds like a great deal of work, that's probably because it is. Which is, in turn, why boss-man Alexander Bruce is taking his time making it.


Hypnophobia, Here I Come: Stasis Trailer

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There's something ominous about children's voices when they aren't yelling. It scares the life out of me, in the right conditions. Like when everything else is silent, and I'm being shown pictures of an abandoned spaceship with flicking lights, and they're talking about death and souls and whatnot. The new teaser for Chris Bischoff's Stasis has all that. It's scary.


On Fire: AVWW Revving Before Launch

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A Valley Without Wind has come a long way. After switching the view from top down to side scrolling, Arcen Games have updated the publicly available beta a million times. Now they finally feel it is time to move on into the Final Phase of Beta. The game is now more streamlined and accessible, with a lot more content and a fully functional multiplayer. Or so they say. I've not the courage to see for myself. Way back when the demo came out, I spent an unreasonable amount of time playing it, so I'll just take their word for it, in fear of relapsing. Celebratory pictures, both moving and still, after the break.


Retro PC Rampage, After All

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Just a couple of days ago, I was tidying up my RSS feed list, when I bumped into Retro City Rampage. As I was reminded it was being developed exclusively for the Wii (or some similarly sad thing), I decided to stop feeding on it's RSS. If you don't want me, Retro City Rampage, I don't want you either. Hmpf! But, oh, what is this? Only a few days after our imaginary breakup, the devs are proud to announce it's going omni-platform. Well that was unexpected.


Cue Cubes: Cubium Trailer

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In the mood for some physics-based puzzling? Of course you are. Here's a thing - Cubium. Sadly, it is currently available only in A-Language-Not-English, and the trailer gives the impression that it's hardly self-explanatory. So, no news of an international release yet. But it does look rather dashing, doesn't it?


Delightful And Deadly: Warp Trailer

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Oh, look, here's a cute little orange alien! He's so round and glowing and cuddly, with fat, wobbly antennae and such. Look at him. He's such a darling, isn't he? Wait, he just disintegrated some scientists. Well... they probably deserved it. Scientists often do. What's he doing now? Why is that man bloating? He... he just blew up, entrails flying, blood gushing. Oh my. This is not right.


Bacon And Cheese: Mr. Bree Released

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A couple of months ago, Adam Smith of RPS did a write up on Mr. Bree: Returning Home, a spike-ridden platformer developed by the Brazilian Taw Studio. I decided to follow the development of this one closely, as I was captivated by the premise - one about a gentlemanly pig who awakens in the woods, with no recollection of how he got there. Sadly, the devs have gone rather quiet shortly after, turning to other projects instead, only to release the game on Kongregate in the most stealthy of manners.


Near Laugh: Far Cry 3 Gets Trailed

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Before I start making fun of the newly released Far Cry 3 trailer, I want to say that I am really taken aback by Ubisoft's reaction to the leakage of the aforementioned piece of video material. When the trailer accidentally ended up on the internet this morning, they didn't think of a crazy DRM scheme that would make their future videos unplayable for those genuinely interested in them. Actually, we don't know that yet. But they've shown some level of gentlemanship today, by officially releasing the trailer ahead of schedule.


Shake Your Moneymaker: Dear Esther Sales Data

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The remastered, crispy version of Dear Esther has gone live on Steam yesterday evening, and only a couple of hours later, it started making money. That is, after only five and a half hours, the investment was returned, and Esther Dearest became profitable. That's quite fast, I'd reckon.

Source.

Bugger Off: They Came From Verminest

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Locomalito, the mastermind behind such games as Viriax and L'Abbaye des Morts, has released a new swarm upon the unsuspecting world. They Came From Verminest is a shoot-em-up recently graduated from The Galaga Academy. Pew, pew, pew! You can download it directly from the author's site for the low price of naught, along with some fancy PDF documents, posters and trading cards.


Another Non-Syndicate: Fray

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Ever since the new Syndicate game was revealed as boring shit nobody likes an FPS, "spiritual successors" to the original Syndicate have been sprouting like... sprouts... after rain. Well, actually, there's only Cartel and Fray so far, but I do get excited easily. Fray pits players against each other, in roles of dirty corporations, fighting for power and screwing Ordinary Joes in the process. On dedicated servers. Because that's how PC gaming rolls.


From Ukraine With Unrequited Love: Cradle Trailer

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Cradle is a Ukranian indie effort, a puzzle-exploration-adventure game that makes me inexplicably sad. It's the trailer that does it. I don't know why - the weather is nice, the pastures of Mongolia are breathtakingly beautiful, there's flowers and shit... And yet, it makes me feel like I'm missing something that I never actually had. There's a rather fancy Portuguese word for that, which I don't use in fear of sounding unbelievably smug.


Don't Fear The Reaper: Thanatophobia Teaser

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Oh. Here I was, thinking nobody save myself remembered those older Resident Evil games. You know, the ones that were actually scary. In times past, when ammo was limited and zombies were few but frightening and resilient. And then, out of nowhere comes Death Knell Games, flaunting their upcoming survival horror game, Thanatophobia, right in front of my eyes.


Total War: Shogun 2: Fall Of The Samurai: Talking Heads

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I was never one to Total War much. The original Shogun was the first and last time I've tasted the series, but Fall of The Samurai has me properly excited. Why? Because it is set in a time and place that was the closest real life ever got to steampunk. Exciting, is it not?


When Yuri Met Grigoriy: Out There Somewhere

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A game simply cannot fail when it boasts a Yuri. It's a fact. Which most probably isn't the reason why Miniboss chose that particular name for the protagonist of their new game, Out There Somewhere. Be that as it may, poor Yuri is stuck on a faraway planet, teleport gun in hand, and has to puzzle platform his way home. The authors claim that they "are trying to make a game based on what we used to play in the 90′s". Make what you will of this statement.


Instant Kratification: New Krater Screens

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After throwing nothing but concept art at us for quite some time, and releasing a tiny gameplay teaser just the other day, the boys and girls of Fatshark have finally graced us with a healthy batch of pictures from their upcoming game, Krater. Pretties below!


Not-News: Frictional Working On Something

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I just love how publishers often like to present "[Studio X] working on a new game" as real news, without any information on the project whatsoever. Well thank you very much, publisher, as if we didn't know everybody's working on something all the bloody time. This is different, though. Because Frictional Games is not a publisher. And everybody loves Frictional Games. Anyway, their new project has a website. Exciting times!


The Truth Is Down There: SCP-087

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This evening, I somehow ended in the bat-shit insane part of the internet. You know, the one with the conspiracy theories, UFO sightings, and what have you. All because of a friend who pointed me in the general direction of a game called SCP-087. It's a short experimental horror game, that leans heavily on sound in order to help you make a mess of your trousers.


Super Mario Mega Gaidenmania 2

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Super Mario Bros. Crossover was a game that combined the levels from SMB with the characters from every other popular Nintendo title ever. Pretty much the ultimate level of fan fiction. Simon Belmont whipping Bowser into submission. There's a mental image for you. Anyway, Exploding Rabbit added a "2" at the end of the title, also adding many lovely things, tweaking old ones where necessary, and so forth.